.corruption_chars
The possible corruption characters.
Syntax
#fs.scripts.lib().corruption_chars;
Value
This property is the literal string:
"¡¢Á¤Ã¦§¨©ª"
note
These characters appear different in non-hackmud fonts, but will render as corruption characters when used inside the game: "¡¢Á¤Ã¦§¨©ª".
Example
function(context, args) {
const l = #fs.scripts.lib();
return l.corruption_chars;
}